
While the other three cultures need to build specific structures to collect each resource, the Atlantean citizens themselves are self-contained resource collectors, requiring no special buildings to deposit food, wood, or gold. First of all, the Atlanteans' economic and resource model is the least complex of the game's four races, as they do not have to build special resource-gathering structures. The Atlanteans were designed from the ground up to be an easy race for new or casual real-time strategy players to use. Over the course of The Titans' 12-episode campaign, you'll become intimately familiar with the unique units and gameplay style of the Atlanteans. The campaign chronicles how the surviving Atlanteans were able to rebuild their civilization. The expansion pack's story picks up where the original Age of Mythology left off, with the destruction of Atlantis. The game also gave players the ability to customize their strategies by choosing to worship different minor gods, which would give them different bonuses and different special abilities known as "god powers." Age of Mythology: The Titans will refine the original game by adding an entirely new race, the Atlanteans, and introducing titans, which are new top-level units.Ī three-headed Greek titan celebrates its victory over its Atlantean counterpart.Įnsemble's Bruce Shelley was kind enough to pay us a visit earlier this week to give us some background on Age of Mythology: The Titans and show off some of the game's new features. Instead of creating another history-themed real-time strategy game, the developer opted to use a setting based on ancient mythology-a setting that allowed it to draw upon classic Greek, Egyptian, and Norse lore and bring legendary heroes and monsters to life onscreen. Extract zip files in age of mythology / rm2 folder.The original Age of Mythology was a change of pace for the developers at Ensemble Studios. Instead to use voobly´s dm algorithm i changed some parametersġ. *golden mines fixed, increased min golden mines. *Initial hunt fixed, increased the amount and spawns in order to prevent maps without hunt *Big forest fixed (decreased a bit max forest spawn) Also i removed sea maps since most players can be confused about what BO they can do. I tried to keep the original idea to make a true random land map, which can have random hunt, domestical animals, forests and golden mines. Any bugs, suggestions or comments are welcome in order to improve this map.

So anyone is welcome to use and modify this map (using in mods, tourneys, etc). I did some changes to make more playable this map. Since i cant post in downloads section, ill do here.
